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SETTING UP THE GAME
Refer to Rulebook page 3:
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Place down all the class card decks and set them on the side (Optional)
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Place down all the monster card decks separated by color​
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Place down 2 sets of Artifact cards side by side facing up
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Place down the Events card deck
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Start placing the starting tile on your play area, starting with the city tile.
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Place 3 open tiles adjacent to the city tile. (Preferably Field or Forest tiles).
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Place 10 closed tiles (or 12 closed tiles for 3-4 players) adjacent to the 3 open tiles randomly.
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Check which game mode you're playing and place the Tavern card accordingly.
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Place monster tokens on the closed tiles - each tile to contain 2 monster tokens
9.a Bronze monster token for field tiles, Silver monster token for forest tiles, and Gold monster token for desert tiles.
9.b In the case of dual tiles, place one of each corresponding monster token on the tile.









PLAYER SETUP
What players get:
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Sort out the story cards, discreetly hand one story to each player.
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Excluding the Vengeful soul cards, hand over three Hero cards to each player. Each player gets to choose one.
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Reveal the heroes you've chosen and discuss with your party what kind of class and role your hero will do in battle. You may discuss your objectives as well if you like.
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Based on that, build a deck for your Hero, starting with a minimum of 5 starter cards and 3 class cards for normal mode or 5 class cards for Blitz mode. (You may look and pick as you like)
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Place your corresponding Hero Standee on the starting tile.
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ADVENTURE PHASE
Moving Guide:
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Your Hero's Agility = Agility points = Amount of time you can move to adjacent tile
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Moving to an adjacent tile = 1 Agility point cost / Discard a card
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Stealth = 2 Agility cost
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Players cannot move through a black border
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Monster tokens can move through black borders
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COMING SOON:
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Coming Soon
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